We are delighted to present the following five pre-conference events. For submissions to the individual events, please consult the respective websites as soon as available!
Organizers: | Marianna Obrist, Grace Boyle, Marcel van Brakel, Frederik Duerinck |
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Designing multisensory experiences is fascinating academics and practitioners alike. Recent advances in interactive systems and sensory devices also increasingly captures the attention of artists, museum curators, and creative industries, who aim to explore the opportunities of new and emerging technologies to create novel and unexpected experiences. The main objective of this tutorial is to increase the ISS communities’ awareness of design spaces beyond audio-visual and tactile interactions. In particular, we will provide an overview on olfactory design spaces and opportunities building on our expertise and experience working on multisensory design projects including the Tate Sensorium, Famous Deaths, Multisensory VR experiences. |
Organizers: | Anusha Withana, Jürgen Steimle |
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Recent advances in printed electronics have enabled the creation and fabrication of thin,flexible and customizable interactive surfaces. These interfaces create opportunities for a variety of novel interactions leveraging on the unique form factor, flexibility and customization. Previous research has demonstrated the possibility of customizable multi-touch sensors, conformal on-skin interfaces and printable shape changing displays. The aim of this tutorial is to acquire basic conceptual and practical skills in developing interactive surfaces with printed electronics. Topics and learning outcomes of the tutorial include: personalized digital design and fast prototyping of printed electronics, basics of different sensors and actuators and developing sample application scenarios with printed interfaces. |
Organizers: | Sheelagh Carpendale, Søren Knudsen, Alice Thudt, Uta Hinrichs |
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Do you want to learn more about analyzing qualitative data? This half-day tutorial is designed for beginning to intermediate audiences. We will focus on the basic methods for analyzing qualitative data using a mixture of talks and hands-on activities. In particular we will consider closed and open coding as well as clustering and categorizing coded data. After completing this tutorial, you will gain a richer understanding of the benefits and challenges of qualitative empirical research and, more specifically, how to analyze qualitative data. |
Organizers: | James R. Wallace, Steven Houben, Craig Anslow, Andrés Lucero, Yvonne Rogers, Stacey D. Scott |
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After 20 years of research, it is unclear what role the tabletop should play in the home or workplace. Progress has been made towards hardware and software interfaces, connectivity with nearby devices, and understanding human behaviour on and around the table — yet, in practice tabletops see limited use. This workshop seeks to explore the development and use of tabletops from historical, technical, and social perspectives. Workshop goals include synthesizing opinion and experience from new and established researchers on directions for tabletop research, and an open discussion of questions such as to what applications are tabletops best suited? and how can tabletops be better integrated into larger workflows and digital ecosystems? |
Organizers: | María D. Lozano, José A. Gallud, Victor M. R. Penichet, Ricardo Tesoriero, Habib M. Fardoun, Juan E. Garrido, Félix Albertos Marco |
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Audrey Girouard, Carleton University
Uta Hinrichs, University of St.Andrews
Kening Zhu, City University of Hong Kong